Borderlands 3 was announced a few weeks ago, and fans have gotten busy at speculating all the new features. Per a leaked advertisement of the game, we know that Radiation is going to be a new elemental effect. As it turns out, this new element will take the place of the slag element.
Slag, an elemental effect first introduced in Borderlands 2, will not be a part of Borderlands 3. Gearbox CEO Randy Pitchford shared the news alongside a teaser for a “nuclear radiation” effect.
“There is no slag – we replaced it with something that actually makes a little sense,” says Pitchford. “The new “element” damage type, which is like a nuclear radiation effect, has a similar effect to slag (increased vulnerability by those affected) and also has a damage-over-time component.”
Slag in the Borderlands series is an element produced as a by-product of Eridium refinement. Slag elemental weapons have a chance to coat targets in a layer of slag. Slagged targets are easily identified by their bright purple color coating, and receive increased damage from all non-slag sources.
Judging from Pitchford’s explanation, it looks like that radiation is an upgraded version of slag. Not only does it increase damage taken, but it also deals damage over a period of time. Pitchford says that the slag element was dropped in favor of radiation because it seemed more logical.
As Borderlands 3 will feature a massive explorable environment not limited to Pandora, it wouldn’t really make sense for slag to be everywhere. Radiation, however, is a more reasonable effect that is also fitting for nearly every environment.
Ahead of the Borderlands 3 gameplay reveal on May 1st, we know a lot about what the game has to offer. The new Vault Hunters and their abilities have been revealed, and we’ll very soon know about the new vehicles and weapons.
Borderlands 3 launches on the Xbox One, PlayStation 4, and PC via Epic Store on September 13th. Additionally, you can pre-order the game to cash in on some exclusive bonuses such as the gold weapon skins pack.